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std::make_heap

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< cpp‎ | algorithm

 
 
アルゴリズムライブラリ
機能します
Original:
Functions
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シーケンス動作を非改変
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Non-modifying sequence operations
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シーケンス動作を変更する
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Modifying sequence operations
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操作を仕切る
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Partitioning operations
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(ソートされた範囲で)ソート操作
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Sorting operations (on sorted ranges)
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バイナリ検索操作(ソート範囲で)
Original:
Binary search operations (on sorted ranges)
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(ソートされた範囲で)操作を設定します
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Set operations (on sorted ranges)
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ヒープ操作
Original:
Heap operations
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is_heap
is_heap_until(C++11)
make_heap
最小値/最大値操作
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Minimum/maximum operations
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数値演算
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Numeric operations
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Cライブラリ
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C library
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Defined in header <algorithm>
template< class RandomIt >
void make_heap( RandomIt first, RandomIt last );
(1)
template< class RandomIt, class Compare >

void make_heap( RandomIt first, RandomIt last,

                Compare comp );
(2)
レンジ[first, last)ヒープを構築します。関数の最初のバージョンは要素を比較するoperator<使用し、2番目はcomp与えられた比較関数を使用しています.
Original:
Constructs a heap in the range [first, last). The first version of the function uses operator< to compare the elements, the second uses the given comparison function comp.
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目次

[編集] パラメータ

first, last -
からヒープを作るための要素の範囲
Original:
the range of elements to make the heap from
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comp - 比較関数. 最初の値が二つ目の値より小さい 場合、 ​trueを返します.

比較関数のシグネチャは以下と同等でなければなりません.

 bool cmp(const Type1 &a, const Type2 &b);

シグネチャはconstを含まなくても構いませんが, 比較関数は渡されたオブジェクトを変更してはなりません.
The types Type1 and Type2 must be such that an object of type RandomIt can be dereferenced and then implicitly converted to both of them. ​

型の要件
-
RandomItRandomAccessIterator

の要求を満足しなければなりません。

-
The type of dereferenced RandomIt must meet the requirements of MoveAssignable and MoveConstructible.

[編集] 値を返します

(なし)
Original:
(none)
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[編集] 複雑

最も3*std::distance(first, last)比較で.
Original:
At most 3*std::distance(first, last) comparisons.
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[編集] ノート

'ヒープは、要素の範囲です[f,l)それは、次のプロパティがあります
Original:
A heap is a range of elements [f,l) that has the following properties:
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  • *f範囲内の最大要素である
    Original:
    *f is the largest element in the range
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  • 新しい要素がstd::push_heap()を使用して追加できます
    Original:
    a new element can be added using std::push_heap()
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  • 最初の要素はstd::pop_heap()を用いて除去することができる
    Original:
    the first element can be removed using std::pop_heap()
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要素の実際の配置は、実装定義です.
Original:
The actual arrangement of the elements is implementation defined.
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[編集]

#include <iostream>
#include <algorithm>
 
int main()
{
    std::vector<int> v { 3, 1, 4, 1, 5, 9 };
 
    std::cout << "initially, v: ";
    for (auto i : v) std::cout << i << ' ';
    std::cout << '\n';
 
    std::make_heap(v.begin(), v.end());
 
    std::cout << "after make_heap, v: ";
    for (auto i : v) std::cout << i << ' ';
    std::cout << '\n';
 
    std::pop_heap(v.begin(), v.end());
    auto largest = v.back();
    v.pop_back();
    std::cout << "largest element: " << largest << '\n';
 
    std::cout << "after removing the largest element, v: ";
    for (auto i : v) std::cout << i << ' ';
    std::cout << '\n';
}

出力:

initially, v: 3 1 4 1 5 9 
after make_heap, v: 9 5 4 1 1 3 
largest element: 9
after removing the largest element, v: 5 3 4 1 1

[編集] も参照してください

要素の並べ替えられた範囲にヒープを回す
Original:
turns a heap into a sorted range of elements
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(関数テンプレート) [edit]